50:50 100
Hey y’all. I’m back. Remember that blog post I made with the self-pacing oracle?1 Regardless of your answer, I did. I recently started thinking about solo play again, and I decided to write up another yes/no oracle, because you can never have too many options for resolving uncertainty in a game. This oracle uses a coin and a pre-flip negotiation. It asks you to consider the cosmic weighting towards a yes and a no answer to your yes/no question. Then, it asks you to count out things in favor of each result and sum them up. There’s even a way to resolve it so that you never have to flip more than 5 times!
Without further ado, I present
50:50 100
Ask a yes/no question.
For each argument in favor of yes, gain a stack of advantage, for each argument in favor of no, gain a stack of disadvantage. The two cancel each other out at a 1:1 ratio.
If you reach 5 total stacks of advantage, the answer is Yes, and something that reinforces the answer. 5 total stacks of disadvantage and the answer is No, and something that reinforces the result. Otherwise, flip a coin.
If you have at least 1 advantage stack after canceling, you may re-flip a tails, up to a number of times equal to your final total of advantages. If your final total is 1 or more disadvantages, you MUST reflip2 any heads results until you’ve gotten a tails result or reflipped2 a number of times equal to your disadvantage total. Finishing with a tails despite having net advantages is a no but, finishing with heads despite net disadvantage is a yes but. Otherwise heads is yes, tails is no.
Shoutout for this post is for Calico’s new game based on a currently unreleased game made by a mutual friend of ours, Metrofold Harmonies.
A term which here means flipping the coin again and taking the new result.↩